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Escape simulator the library
Escape simulator the library













escape simulator the library

The scroll near the scales contains a key. ⏹ Token 6 / 8 – on the top area of the level: ⏹ Token 5 / 8 – on the bottom of this plant pot: ⏹ Token 4 / 8 – hidden on the top part of the rightmost sarcophagus: Press the buttons with the symbols shown inside each sarcophagus (you can open the vertical ones with the crowbar) on the box surrounded by four golden sarcophagi. Put the heart on the left hand of the jackal statue. Solve the scarab puzzle at the sarcophagus to receive a heart: ⏹ Token 3 / 8 – further above next to the flower pot is the third token: ⏹ Token 2 / 8 – above the previous scroll, the top left scroll contains a token (inspect, double-click to unroll, then take the token): ⏹ Token 1 / 8 – move the scroll to reveal a token in the sand behind it: Insert the door key into the right (or last remaining) door to exit the level. Puzzle (spell symbol that can reach the middle): Insert the door key into the middle (or any) door. Insert the door key into the leftmost (or any) door. Place the golden Sphynx in the water basin to obtain the fourth pyramidion part.Ĭonnect the 2 base pyramidion parts and place them on the central pillar. Press this tile to open up a niche, then place the Sphinx inside. ⏹ Token 8 / 8 – pick up a coin from the stone box and throw it into the water: ⏹ Token 7 / 8 – use the brush on the base of the central pillar to reveal a token: Inside, there is a red pyramidion part and a number of coins. Using the red book from the suitcase, you can see the number is 3x 1000 + 4x 100 + 2x 10 + 6x 1 = 3426.Įnter 3426 on the wall lock to get a key. Use the brush to remove the sand on the stone box, revealing Egyptian numerals. 🏆 Destroyer – Destroy everything in room ⏹ Token 6 / 8 – move the piece on the floor (between the rightmost two flower pots) to reveal a token:īreak this vase to reveal a red base pyramidion part:īreak the other vase as well for an achievement: ⏹ Token 5 / 8 – using the shovel, break the left part of the stone to reveal a token: It requires either filling the flask with water, or another player rotating the flask to be able to click it: ⏹ Token 4 / 8 – inspect the flask, remove its lid, then rotate the flask to find a token inside. ⏹ Token 3 / 8 – move the leftmost hanging plant pot, and the token will fall down: ⏹ Token 2 / 8 – set the dials to 2-2-6-3 to reveal the token (hint from the cover of the blue book): ⏹ Token 1 / 8 – in the beak of the rightmost bird: 🏆 You can easily get the Destroyer achievement here by breaking all objects. Look up in the center of the level, to ‘where the beanstalk ends’.Ĭan only be acquired on Adrift in Space: The Lab while wearing the yellow character skin (change it from the character customization screen).Ĭollect the doughnut that is located in the left drawer under the fabricator. Find paper in the right drawer below it.Ĭan only be acquired on Edgewood Mansion: The Underground. Fill an entire sheet of paper on the typewriter. This breaks the blowtorch.Ĭan only be acquired on Edgewood Mansion: The Attic. After you finish using the blowtorch, drop it in the sink and turn on the water. Replace the corroded battery in the robotoy with a fresh one, and press the power button a few times to hear a special line.Ĭan only be acquired on Adrift in Space: The Lab. Take the skeleton’s skull and chuck it into one of the fires.🏆 Holy MugĬan only be acquired on Adrift in Space: Emergency Awakening.🏆 Don’t Look at The Sun!Ĭan be acquired on Adrift in Space: Emergency Awakening and on Adrift in Space: Space Walk.🏆 Mystic ToyĬan only be achieved on Adrift in Space: Emergency Awakening. Can only be achieved on Labyrinth of Egypt: Chamber of Danger.















Escape simulator the library